Bodies of Work
3D / Drawing / Filter / Illustration / Matt McGillvray / Painting / Photography / Sculpture

Bodies of Work

One of the most popular subjects in art is the human form. From Greek statues, to the Vitruvian Man, to Picasso, we have been idealizing, morphing, deconstructing, re-configuring, or otherwise re-creating the human body. We have painted, drawn, sculpted, surgically altered, or photographed each other countless times. I wanted to focus this week on five … Continue reading

The Institute of Contemporary Art
3D / Drawing / Filter / Filtered Week / Matt McGillvray / Opinion / Sculpture

The Institute of Contemporary Art

Did I say I was just going to mention people at MECA? On the last day of Maine College of Art week at Filter/Gauge I want to highlight the The Institute of Contemporary Art (ICA). The mission statement for the ICA says, The ICA at Maine College of Art features innovative exhibitions and public programs that showcase … Continue reading

Sci-fi paintings by Simon Stålenhag
Drawing / Gauge / Illustration / Matt McGillvray / Painting / Uncategorized

Sci-fi paintings by Simon Stålenhag

What if the stuff we saw in science-fiction was common place? What if, in the 80’s, hovercars and futuristic buildings and technology were actually made? How would those items look after being used for twenty years? What if all of this happened to take place in picturesque Sweden? To find out a possible answer to … Continue reading

Consume: Air Max 1-A-Day by Matt Stevens
Drawing / Filter / Filtered Week / Graphic Design / Illustration / Logos / Matt McGillvray

Consume: Air Max 1-A-Day by Matt Stevens

Here at Filter/Gauge it is Consume Week. Specifically within the confines of Consume, today we are covering Obsession. Earlier we looked at Jose Guizar’s Windows of New York, a website devoted to Guizar’s obsession with, as you may have guessed it, windows of New York. Up next today, we have possibly the best example I … Continue reading